Projects
I’m endeavoring to list all my favorite software projects that I’ve worked on over the years. I’ve worked on so many cool projects, and even I can’t remember them all. I’m sure the list will never be complete or accurate, but I’ll post what I can. Unfortunately, some of my client work can’t be shared publically.

Firefly Immersive
As Lead Software Engineer at Firefly Immersive, I built a modular, VR-based medical platform.
Astro Tycoon - GGJ 2025
Astro Tycoon was my solo GGJ entry for 2025
United Health Biofeedback Project
For United Health Group’s research division, we developed a suite of biofeedback-based VR games to teach stress resilience. We measured player game performance alongside numerous biometric signals for their clinical trials.
Hyperdot
I helped out with the XBox One port of Hyperdot.
People Leader - GGJ 2020
People Leader is a Unity VR game made for the 2020 Global Game Jam.
Treasure Stack
We implemented network crossplatform multiplayer in Treasure Stack, and brought the game to XBox and Switch.
Verdant Skies
Verdant Skies is our self-published life simulation game, available on Steam. It launched to critical acclaim and touched the hearts of many players.
Intergalactic Transmissing - GGJ 2018
Intergalactic Transmissing was my first actual NES game, written using C for the 6502.