Featured
-
WebGL Shader Background
Drawing canvas backgrounds with WebGL -
Firefly Immersive
As Lead Software Engineer at Firefly Immersive, I built a modular, VR-based medical platform. -
2D Water Reflections
2D Water Reflections in Unity- bringing cool water shader effects into a top down game. -
United Health Biofeedback Project
For United Health Group’s research division, we developed a suite of biofeedback-based VR games to teach stress resilience. We measured player game performance alongside numerous biometric signals for their clinical trials. -
Hyperdot
I helped out with the XBox One port of Hyperdot.