Below is a table of races and classes that do not mix together well,
particularly in rp terms. Please note that these are based mostly on
D&D, and may be adjusted for the mud world. However, due to the large
amount of thought and reasoning put into the D&D world, these are probably
largely accurate.
+---------------------------------------------------------------+
|_____________|Cler|Drui|Knig|Necr|Pala|Rang|Thie|Warr|Witc|Wiza|
|DarkElf | | | No | | No | M* | | | | |
|Dwarf | | | M* | No | | | M* | | No | No |
|EastLander | | | M* | | | | M* | M* | | |
|Elf | | | | No | | | | | | |
|Giant | | | No | No | No | | No | | No | No |
|Golem | No | | | No | | | No | | No | No |
|Gnome | | No | No | No | No | No | | | No | No |
|Ogre | | M* | | No | No | | No | | M* | No |
|Quickling | | No | No | | No | No | | | | |
|Vampire | | No | | | No | | | | | |
|Westlander | No | No | | No | No | No | | | No | No |
+--------------------------------------------------------------+
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Darkelf-
(Ranger is kinda, there have been a few in d&d materils)
Dwarf-
(few thieves and knights, depending on the gaming world)
Ogre-
(witch/druid toss up b/c in d&d they have shamans and witch doctors)
Quickling-
(druids are neutral and quicklings are basically evil)
(ranger align is good, and they arent good)
Vampire-
(the others can make sense with rp...)
(thief and ranger, with interesting concepts might work)
(knight/warrior there have been cases...)
(on a whole most are spellcasters mainly necro's who have found a way to transform themselves)
Eastlander-
(eastlanders were mainly magical peoples, except for the d'harans..)
A big thank you to Noziroh for all the information for this page!
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