Professional
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FireflyVR
As Senior Engineer at FireflyVR, I wrote a modular medical VR-based platform. -
United Health Biofeedback Project
For United Health Group’s research division, we developed a suite of biofeedback-based VR games to teach stress resilience. We measured player game performance alongside numerous biometric signals for their clinical trials. -
Hyperdot
I helped out with the XBox One port of Hyperdot. -
Treasure Stack
We implemented network crossplatform multiplayer in Treasure Stack, and brought the game to XBox and Switch. -
Verdant Skies
Verdant Skies is our self-published life simulation game, available on Steam. It launched to critical acclaim and touched the hearts of many players. (links to the game page) -
Botlink
At Botlink, a Fargo ND startup, we wrote 3D mapping software for drone flight planning. -
Cocos2D and Spritebuilder
I was a paid developer on the Objective-C Cocos2D game engine, supported by Apportable and the Spritebuilder project. -
AtPlay Music
We were the sole developers for the AtPlayMusic suite of apps. These iOS apps listen to you play your instrument and evaluate your performance in real time.