Professional
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                  FireflyVRAs Senior Engineer at FireflyVR, I wrote a modular medical VR-based platform.
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                      United Health Biofeedback ProjectFor United Health Group’s research division, we developed a suite of biofeedback-based VR games to teach stress resilience. We measured player game performance alongside numerous biometric signals for their clinical trials.
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                  HyperdotI helped out with the XBox One port of Hyperdot.
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                  Treasure StackWe implemented network crossplatform multiplayer in Treasure Stack, and brought the game to XBox and Switch.
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                      Verdant SkiesVerdant Skies is our self-published life simulation game, available on Steam. It launched to critical acclaim and touched the hearts of many players. (links to the game page)
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                  BotlinkAt Botlink, a Fargo ND startup, we wrote 3D mapping software for drone flight planning.
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                  Cocos2D and SpritebuilderI was a paid developer on the Objective-C Cocos2D game engine, supported by Apportable and the Spritebuilder project.
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                      AtPlay MusicWe were the sole developers for the AtPlayMusic suite of apps. These iOS apps listen to you play your instrument and evaluate your performance in real time.