Professional
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FireflyVR
As Senior Engineer at FireflyVR, I wrote a modular medical VR-based platform. -
Hyperdot
I helped out with the XBox One port of Hyperdot. -
Treasure Stack
We implemented network crossplatform multiplayer in Treasure Stack, and brought the game to XBox and Switch. -
Botlink
At Botlink, a Fargo ND startup, we wrote 3D mapping software for drone flight planning. -
Cocos2D and Spritebuilder
I was a paid developer on the Objective-C Cocos2D game engine, supported by Apportable and the Spritebuilder project.