Projects
I’m endeavoring to list all my favorite software projects that I’ve worked on over the years. I’ve worked on so many cool projects, and even I can’t remember them all. I’m sure the list will never be complete or accurate, but I’ll post what I can. Unfortunately, some of my client work can’t be shared publically.
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FireflyVR
As Senior Engineer at FireflyVR, I wrote a modular medical VR-based platform. -
Astro Tycoon - GGJ 2025
Astro Tycoon was my solo GGJ entry for 2025 -
United Health Biofeedback Project
For United Health Group’s research division, we developed a suite of biofeedback-based VR games to teach stress resilience. We measured player game performance alongside numerous biometric signals for their clinical trials. -
Hyperdot
I helped out with the XBox One port of Hyperdot. -
People Leader - GGJ 2020
People Leader is a Unity VR game made for the 2020 Global Game Jam. -
Treasure Stack
We implemented network crossplatform multiplayer in Treasure Stack, and brought the game to XBox and Switch. -
Verdant Skies
Verdant Skies is our self-published life simulation game, available on Steam. It launched to critical acclaim and touched the hearts of many players. (links to the game page) -
Intergalactic Transmissing - GGJ 2018
Intergalactic Transmissing was my first actual NES game, written using C for the 6502.